Home » 3D » Game Avatars R&D
3D

Game Avatars R&D

April 5, 2024 by vinipereira

These are character design R&D for Throne of Lies in 2019.

Character Production

  • Modelling with Zbrush + Maya
  • Texturing with Substance Painter
  • Rigging/Skinning with Maya
  • Unity3D Game Engine

Zbrush Base Character Models

Female

Male

In Engine Armor and Rig/Skin Tests

Female Starter Armor

Male Starter Armor

Previous PostMesh Thickness and Real-Time Translucency – WIP
Next PostHero Character Lighting for Mobile Game

© 2025 Vinícius Pereira - WordPress Theme by Kadence WP